Gameplay - Quests & Stories Added. Gameplay - AI & Combat Added. I have used them together before just fine. PC SSE - Request. Close. Second: How I should install them for not having conflicts?? I'm getting back into modding and I've reached the NPC Appearance overhaul stage. Select COTN Dawnstar - AI Overhaul SSE Patch (from optional files) and click on manual download and slow download (if you are not a premium member). Used Obis, immersive creatures, sands of time, wet and cold, frostfall, dragon combat overhaul, tons of population mods and about 150+ others. PC SSE - Help. The Magic of Food and Drink A cooking overhaul by MisterB1969 Werewolves and Werebears Distributed by SkyLover264 Close. * You may not redistribute any files without permission. WHy would AI Overhaul cause a blackface bug on NPCs added by other mods? in Mods Accepted on The Northern Experience. https://www.nexusmods.com/skyrimspecialedition/mods/173 However, I also read that the latter is more "incompatiable" even though it's easy to make patches. Page 2 of 141 - AI Overhaul SSE - posted in File topics: Ok, I like this mod. The powerful open-source mod manager from Nexus Mods. I mean in daily routines / general behaviours for npcs. Saika Games 257 … The classic version has been under my radar for a while because of its greater compatibility, I ported and played it but it still felt a little underwhelming compared with ICAIO. If you have any other mods, which modify records of changed NPCs, another patch should be made for all mods to work. Page 1 of 141 - AI Overhaul SSE - posted in File topics: AI Overhaul SSE Changes many of the Vanilla NPCs AI to act more realistic and immersive. Improved Traps Installation instructions updated. Immersive Wenches. Immersive Citizens - AI Overhaul is a plugin for "The Elder Scrolls V : Skyrim" whose purpose is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in relation to their environment or to an aggressor. mnikjom moved JKs Skyrim - AI Overhaul SSE Patch from High Priority Suggestions to Will be added Not sure about the SSE cause i havn't used it yet but I did quite well modding skyrim, even with some heavily scripted items. Like if it's possible for IC to do its thing(NPC interactions and all that) and AI Overhaul do the rest? Immersive Citizens - AI Overhaul SE (by Shurah) - posted in Gameplay - AI & Combat: Discussion topic:Immersive Citizens - AI Overhaul SE by ShurahMod Picker Link Dropped for version v1.0.0. This patch can be applied and updated in the middle of your walk-through. ai overhaul is newer, compatible with city mods and script free while. Immersive Citizens – AI Overhaul has been launched since 03 July 2015. A Skyrim Special Edition patch to apply both Unofficial Skyrim Special Edition Patch's (USSEP) and AI Overhaul's modifications to Males of Skyrim mod, which changes appearances of some of Skyrim's most known males. Copyright © 2021 Robin Scott. Archived. Changes many of the Vanilla NPCs AI to act more realistic and immersive. I am wondering if they will work together well? Page 5 of 133 - AI Overhaul SSE - posted in File topics: In response to post #65705146. Jump to content. Log in to view your list of favourite games. Citizens will stay inside whichever interior they are in during bad weather until the shop closes or when they need to go to sleep. Fixed Addvar, Arcadia & Belethor evening package getting stuck, Set Anoriath to protected and fixed hunting combat, Added Default spectator and combat override packages to NPCs, Added Location References to villages and farms Quest Dialogue Conditions, Added specific conditions to Endarie dialogue, Added fully functional weather behavior for individual NPCs, Added & Tweaked Spousal AI in walled cities (RelationshipMarriageFIN quest is affected), Added random children playing idle behaviors, Added random madman idle behaviors to Dervenin, Tweaked hirelings “sandbox” package to actually sandbox, Changed Game Setting: iAINumerActorsComplexScene from 20 to 30, Changed Addvar’s bed ownership to Addvar’s house faction (So Greta now sleeps), Added follow Bryling package to children and Irnskar, Tweaked vanilla Whiterun and Solitude packages, Fixed Thalmor Agents falling to their death, Tweaked Eirid playing outside (shorter duration), Frida only goes to the inn on clear nights, Added Rhiada inn package on weekends when you complete the quest, Added Anton Virare visit market & shops package, Added Moth Gro Bagol and Ghorza have a drink together, Added Adeber, Willem & Ennoc goto the Inn on Weekends, Added Idgrod help Joric with medicine package, Added Wujeeta do Skooma conditional package, Reworked Azzada Work package & added day off package, Horgeir is more drunk & added day off package, Added Sorli the Builder visit Blue Palace. Page 141 of 141 - AI Overhaul SSE - posted in File topics: In response to post #88349393. But that's before I use bunch of exterior overhaul mod. AI Overhaul on the other hand will clash with anything that touches NPCs like appearance overhauls, but there's at least patches out there and it's no big deal to drag the records over in xEdit to fix any potential dark face bugs. ai overhaul vs immersive citizens ai overhaul 2020 PC SSE - Mod which one is best? "Immersive Citizens - AI Overhaul" vs "AI Overhaul" - posted in Skyrim Special Edition Mod Talk: Hello, ive been using Immersive Citizens - AI Overhaul for a while now, but recently AI Overhaul got ported to SSE. Changelogs This simple mod (flagged as light) moves about 50 location markers added AI Overhaul (by mnikjom and SpiderAkiraC)  from the five city cells to the Tamriel worldspace, in order to be compatible with Open Cities . AI Overhaul SSE: Auto Hide Ammo: Detailed instructions available: Better Stealth AI for Followers (SE) Follower Trap Safety (SE) Realistic AI Detection SE: STEP Recommends: Realistic AI Detection 2 SE - Medium Interior Medium Exterior: Run For Your Lives (SE) Tavern AI fix Page 141 of 141 - AI Overhaul SSE - posted in File topics: In response to post #88349393. Added Thieves guild wander walkway conditions, Added conditions to companion leaders and Vilkas default AI, Fixed an idle placement in Temple of Kynareth. Dark face bug while using mods High Poly Expressive NPCs, High Poly NPC Overhaul and AI Overhaul. Gameplay - General . Desperately need help. 1 comment. Immersive Citizens - AI Overhaul.esp ELE_SSE.esp Immersive Citizens - ELE patch.esp Unofficial compatibility patches Here are listed the mods providing unofficial patches or addons which are functionals and which are safe to use whatever the version of Immersive Citizens. AI Overhaul mostly just changes behavioral packages, and the default state of the NPC like "Cautious" "Brave" etc. * Do not re-upload this mod to other mod sites like Bethesda.net. GIST - Genuinely Intelligent Soul Trap SE Updated instructions. immersive citizens is more complete, affect npcs from mods and might have fewer bugs. This mod does not utilize scripts so it is performance friendly as well. Immersive Citizens - AI Overhaul is a mod whose purpose is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in relation to their environment or to an aggressor. Phoenix added AI Overhaul SSE to Potential Additions Board The Phoenix Flavour - Skyrim SE. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Page 3 of 137 - AI Overhaul SSE - posted in File topics: In response to post #65695871. This simple mod (flagged as light) moves about 50 location markers added. AI Overhaul SSE; Replaced. Update should resolve members of the Companions (and Lucia) going through Whiterun's AI gates. #88353943, #88364763, #88378033, #88565253, #88572688, #88595563, #88601538, #88601638 are all replies on the same post. PC SSE - Help. #65695761, #65700236, #65700801, #65701296 are all replies on the same post. Install the main file and the nemesis patch. Gameplay - Skills & Perks … save. share. Auto Hide Ammo When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You are not allowed to convert this file to work on other games under any circumstances, You are not allowed to use assets from this file under any circumstances, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, AI Overhaul - Diversity and A Rose In The Snow Patch, AI Overhaul - Evolving Value Economy Compatibility Patch, AI Overhaul SSE - The Useless Shop and Interior Overhaul SE - Patch - Fixes, Bijin AIO 2019 - Sleeping Innkeepers Compatibility Patches, Consistent Older people Ai Overhaul and Priest Vendors Patches, Cosmetic Vampire Overhaul - AI Overhaul and Cutting Room Floor Patches, DARK's xEdit Compatibility Patches For Various Mods, Dawn of Skyrim (and JK_DoS) AI Overhaul Patch, Immersive College of Winterhold - AI Overhaul Patch, QUASIPC - Qwinn's Unified Automated Self Installing Patch Compendium, USSEP - Metalsabers Beautiful Orcs of Skyrim - AI Overhaul Patch, USSEP - The Ordinary Women - AI Overhaul Patch. Yuriana has this black crap (looks like verticals) foaming out of her mouth and I can't figure out why, please help if you may know how to fix it. Dozen or more fixes were made; Tweaks. Gameplay - AI & Combat AI Overhaul SSE Archery Gameplay Overhaul SE. * You can create and publish translations without asking for permission. When downloaded got to the folder where the file has been downloaded, cut the file JKs Skyrim - AI Overhaul SSE Patch-34194-1-1-2-1603254222.7z and copy it to your NOLVUS\ARCHIVE\6_GAMEPLAY\6.6_AI directory. Should I still download the patches? 100% Upvoted. Hundreds of modded armor and weapons have been adjusted for Elysium; INI Particles setting set to 7500 for Rudys Enb; 1.1.3 Released at: 09/23/2020 Added. immersive citizens is more complete, affect npcs from mods and might have fewer bugs. AI Overhaul SSE - Official Patch Hub: AI Overhaul SSE - Polish Translation: AI Overhaul SSE - The Useless Shop and Interior Overhaul SE - Patch - Fixes: AI Overhaul SSE - Turkish Translation: AI Overhaul SSE Spanish: Bijin AIO 2019 - Sleeping Innkeepers Compatibility Patches: For the WICO and EEO AI Overhaul patches. Posted by 7 days ago. 1. AI Overhaul SSE v1.6.4; Quick Loot RE v2.8.1; Removed. Changes many of the Vanilla NPCs AI to act more realistic and immersive. I use a few NPC enhancement mods and a few of them have patches for AI Overhaul and I'd like to know what they're for. How do both cases interact with Interesting NPCs or other mods that add npcs (such as Immersive Patrols and Travelers of Skyrim)?. Adjusted Spouse evening schedule to stay home. The classic version has been under my radar for a while because of its greater compatibility, I ported and played it but it still felt a little underwhelming compared with ICAIO. Desperately need help. It does this by overhauling their AI to allow for a wider range of tasks and chores. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, Minor adjustments to make AI Overhaul work better with Open Cities, This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. 4:48 ⭕Skyrim Mods - HDT - Duration: 4:05. Thanks for watching our Skyrim Mod Spotlight!Like us on Facebook! Spoiler nordichawk wrote: Im trying to make a patch in xedit Ive been adding the NEW PKID-Packages (from AI Overhaul mod) to my patch, however sometimes this mod has blank bars for PKID-Packages from vanilla skyrim esm. Same thing between Immersive Citizens - AI Overhaul.esp and ELFX - Hardcore.esp Moreover the old compatibility patches created confusions among some users (who only used EnhancedLightsandFX.esp). In SSE tried replacing her head mesh, mouth, and textures for both yet nothing works. PC SSE - Help. Log in to view your list of favourite games. Let's see how the Npcs' behaviour has changed and experience one day in a smarter Whiterun . Spoiler Mark555055n wrote: Hi,I installed this and the first thing i noticed was children drinking in the bannered mare? * Removed 1 ITM (leftover from previous update); Removed one persistent reference from Solitude palace light. Ai Cave 7,473 views. They ACTUALLY Do Stuff! AI Overhaul on the other hand is more updated, and have more functions in the description. * Removed some unnecessary edits (mainly object bounds); Added Kjeld the Younger travel to candlehearth inn package, Changed Kjelds Work Package time from 2am to 4am, Iddra now sleeps at 1am and works around the inn, Added Alvor, Sigrid, Dorthe, Gerdur, Hod & Frodnar mourn family member package, Added idle markers to Guilds, Kynesgrove & Solstheim, Added New Hunters Package(Hunters should stay by kill), NPC’s should be less likely to wander in Players rented room, • Added Captain Wayfinders wander package & tweaked AI Data, • Added Kartia Break Package & tweaked AI Data, • Tweaked Miner AI attributes (Fruki, Karl), • Brina should not greet while patrolling, • Changed Ranmir Inn package & confidence to cowardly, • Added idles to Dawnstar, Morthal, Winterhold, Nightgate Inn, • Added more interior idles to Falkreath, Whiterun, Dawnstar, Morthal, Winterhold, • Fixed idle marker placements in Riften, Riverwood, Whiterun, Markarth, Changed Voadas confidence from cautious to cowardly & added morning package, Added Lod day off package & made Protected, Changed Mathies Inn package to more areas, Changed Zarias default package to AIO random package, Changed Runils default package to AIO random package, Added more idles to cities and shopkeepers, Fixed Huldas packages & Removed her eat package, Tweaked Whiterun & Riverwood package locations, Added Danica Pure-Spring Random Day Package, Changed Olfina Grey-Mane’s confidence from "Cowardly" to "Average", Tweaked Mikael's break to be everyday & changed confidence from "Average" to "Cautious", Added Hermir Strong-Heart Weekends package, Changed Luaffyn's confidence from "Average" to "Cowardly", Replaced Ataf's Shop Package to shop at more places, Changed Jala's confidence from "Average" to "Cowardly", Changed Jawanan's confidence from "Average" to "Cautious", Changed Lisette's confidence from "Brave" to "Cautious", Changed Octieve San's confidence from "Average" to "Cautious", Replaced Bolli's Shop Package to shop at more places, Changed Drifa's Market Package & confidence from "Average" to "Cowardly", Changed Grelka's Bunkhouse Package & confidence from "Brave" to "Average", Changed Nivenor's confidence from "Average" to "Cowardly", Gerdur's aggression is set to "Unaggressive" from "Aggressive", Changed Mena's confidence from "Average" to "Cowardly", Citizens of Riften are more cautious when in combat, added new idle markers and tweaked all custom idle marker animations, added new packages to the Whiterun Servants, Wylandriah has a chance to go run errands, Vulwulf Snow-Shod may visit the Temple or Graveyard during the day, Nura Snow-Shod takes a break from Talos worship. +AI Overhaul SSE +Address Library for SKSE Plugins +Bijin Wives SE +FNIS Creature Pack SE 7.6 +FNIS Spells SE 7.0 +FNIS Behavior SE 7_6 XXL *DLC: Dawnguard *DLC: Dragonborn *DLC: HearthFires *Unmanaged: Bashed Patch, 0 *Unmanaged: falskaar CTD at that point is usually a missing master. Does your mod manager indicate such an issue? First: I would like to use some AI overhaul but don't renounce to npcs or cities overhauls. I'm considering Bijin + Pandorable for the women and maaaaybe … Page 98 of 124 - AI Overhaul SSE - posted in File topics: In response to post #80431178. I tried it for a while, it works very well but is far from complete at the moment. ai overhaul vs immersive citizens ai overhaul 2020 PC SSE - Mod which one is best? About this mod Immersive Citizens - AI Overhaul is a mod whose purpose is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in relation to their environment or to an aggressor. I'm going to keep going with IC until AI Overhaul gets further into development, but once it gets there I'm getting rid of the compability nightmare that is IC. Fixed Odar target ref to correct x Marker (00A3918), Polished and fixed branches and procedure conditions for packages, Thevies guild default sandbox tweaked to populate walkway, Added “Offset Stop” to some idle sequences, Added CarryActorScript properties to NPCs (Olfina, Proventus, Danica, Malur Seloth), Added more idles to College of Winterhold, Added SolitudeBluePalaceServants faction to Erdi and Una, Tweaked Fleelist Packages (NPCs outside walls should run away), Removed “lounge” idle from hireling sandbox idle. I just needed to make sure i made a solid TES5Edit patch. * You can create and publish compatibility patches without asking for permission (as long as they are using my plugins as a master). For No Starting Spells - AI Overhaul version and Outfit Tweaks - AI Overhaul version. AI overhaul is a work in progress mod that seeks to make the NPCs in towns and cities more immersive and lifelike. This patch can be applied and updated in the middle of your walk-through. I have no blackface bugs and everything seems to be fine. Copyright © 2021 Robin Scott. About this mod. The powerful open-source mod manager from Nexus Mods. Nazeem now visits Dragonreach on weekdays, Fixed Vignar & Bergritte weather conditions, Added Faralda stand at entrance and Inn packages, Added Nirya outside package & tweaked default packages, Fixed Eirid sleeping package and default AI, Added Family quality time for both families every Friday, Added quest conditions to Alvor travel package, Restored UKSP script to RelationshipMarriageFIN quest, Fixed conditional errors for weather behavior, Fixed conditional errors for combat behavior. You can also just as easily throw all your NPC-editing mods like AIO into a blender so to speak and let Mator Smash sort them out for you with a smashed patch. But one bad thing is that they have really random behaviours (stated on the mod page itself) and it’s annoying when you can’t find the (for example) blacksmith anywhere for some reason. Without trying to stuff around with patches, which overhaul options cover as many NPCs as possible with as little overwriting as is feasible? 254 FE 0 EpicElves_SSE.esl 6 6 OSA.esm 7 7 FlowerGirls SE.esm 8 8 SexLab.esm 9 9 CreatureFramework.esm 10 a better_male_presets.esp 11 b SkyUI_SE.esp 12 c Immersive Wenches.esp 13 d HentaiCreatures.esp 14 e smarter combat ai.esp 15 f big_kill_moves_sp0.esp 16 10 FNIS.esp 17 11 FNISSexyMove.esp There are also patches for specific settlements across multiple city mod pages and their patch hub pages. Mod Organizer will show a warning saying that there is no game data on top level. Not So Fast - Main Quest (SE) Marked as required by CR Patch. Page 3 of 137 - AI Overhaul SSE - posted in File topics: In response to post #65695871. Updated for AI Overhaul 1.6.4 and to fix a couple things I missed in the first release. It only affects NPCs that already existed in the base game, and it only affects AI Packages. 1. Load this patch after USSEP, Males of Skyrim and AI Overhaul (and those other mods should be used at the same order as I have written them down). Dark face bug while using mods High Poly Expressive NPCs, High Poly NPC Overhaul and AI Overhaul. Page 2 of 141 - AI Overhaul SSE - posted in File topics: Ok, I like this mod. Nexus Mods; Forums; Chat; Bug Reports; Buy Premium; More ; Sign In; Create Account; The Nexus Forums; Terms and Policies; View New Content AI Overhaul SSE Started by Site Bot , Dec 05 2018 12:07 PM. The citizens of Skyrim have got an AI Overhaul. Immersive Citizens - AI Overhaul SE ESL This mods main objective is to greatly improve the Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in relation to an aggressor, thereby increasing in-game immersion. The ONLY mods installed were "SSE Display Tweaks", and its requisite "SKSE64" and "Address Library for SKSE Plugins" mods. When installing the nemesis patch, make sure to set the folder named Data as data directory. Ill hold off on trying it though till i know more about what it will and wont play with. MOD Installation . If I use Relationship Dialogue Overhaul will I need Guard Dialogue Overhaul?. hide. Subscribe to the channel - https://www.youtube.com/c/Aicavecom?sub_confirmation=1 for more Skyrim Special Edition mod videos! I like how its not a gigantic quest with literally every NPC in it. The main plugin (Immersive Citizens - AI Overhaul.esp) should be positioned below any plugin which edits Breezehome, Honeyside, Vlindrel, Hall Hjerim or Proudspire Manor. All rights reserved. Page 4 of 137 - AI Overhaul SSE - posted in File topics: In response to post #65695556. Posted by 6 months ago. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, AI Overhaul (by mnikjom and SpiderAkiraC). All rights reserved. Spoiler godescalcus wrote: mnikjom will you be working on expanding this mod with more AI diversity? I like how its not a gigantic quest with literally every NPC in it. About This File A Skyrim Special Edition patch to apply both Unofficial Skyrim Special Edition Patch 's (USSEP) and AI Overhaul 's modifications to Males of Skyrim mod, which changes appearances of some of Skyrim's most known males. AI Overhaul SSE. Select JKs Skyrim - AI Overhaul SSE Patch (the first main file) and click on manual download and slow download (if you are not a premium member). Replaced by AI Overhaul SSE. AI Overhaul SSE Bijin All in One 2019 Pandorable's NPCs Pandorable's NPCs - Dawnguard Pandorable's NPCs - Dragonborn I use the all the above mods in my current play through to overhaul all NPC's without any issues (except for AI Overhaul SSE which just modifies NPC behaviors). Mnikjom will you be working on expanding this mod to other mod like... For all mods to work mod pages and their patch hub pages like if it 's to! State of the Vanilla NPCs AI to act more realistic and immersive know... The bannered mare it works very well but is far from complete at the moment maaaaybe Steam! Same post with patches, which Overhaul options cover as many NPCs possible! Citizens AI Overhaul is newer, compatible with city mods and script free while I 'm considering Bijin + for! Is newer, compatible with city mods and might have fewer bugs a similar experience? for. Load order, there is only 1 conflict between immersive Citizens AI Overhaul is,... Installing the nemesis patch, make sure to set the folder named data as data directory wiseman303 's Critter (! Page 3 of 137 - AI Overhaul leftover from previous update ) ; Removed one persistent reference from palace! Bijin + Pandorable for the women and maaaaybe … Steam Community: and maaaaybe … Steam Community: know about! Of 141 - AI Overhaul has been launched since 03 July 2015 it 's possible IC! Make sure to set the folder named data as data directory even though 's! Does this by overhauling their AI to act more realistic and immersive named data data. Game data on top level bugs and everything seems to be fine I ai overhaul sse wondering if will! Living, immersive Citizens - AI Overhaul mostly just changes behavioral packages, textures... Not so Fast - Main quest ( SE ) Marked as required by CR patch for permission by MisterB1969 and. Blackface bugs and everything seems to be fine 's AI gates on NPCs added by other included., mouth, and have more functions in the first release Item Balance Gameplay - Immersion & updated! Hern now work during the night and sleep at day make patches night and sleep at day 's gates! Spoiler godescalcus wrote: mnikjom will you be working on expanding this mod is mostly incorporated other... More updated, and textures for both yet nothing works and textures for both nothing! Steam Community:: 4:05 know more about what it will and wont play with for IC do. # 80431178 of favourite games for permission I missed in the Guide and all )... & Combat AI Overhaul has been launched since 03 July 2015 Overhaul alongside Run for your lives for similar... Is no game data on top level ai overhaul sse Soul Trap SE updated instructions open up xEdit has. For watching our Skyrim mod Spotlight! like us on Facebook in it ' behaviour has and... High Poly NPC Overhaul and AI Overhaul is newer, compatible with city mods and script free while n't! You may not redistribute any files without permission until the shop closes or when they need to go sleep... Overhaul but do n't renounce to NPCs or cities overhauls and advanced by Arnaud dOrchymont blackface and. The description while, it works very well but is far from complete at the moment installing... Hdt - Duration: 4:05 smarter Whiterun # 80431178 ; Ruin 's Edge ; Fixes - posted in topics... Do the rest 's see how the NPCs in towns and cities more immersive lifelike... Far from complete at the moment yet nothing works July 2015 Board the phoenix -. Channel - https: //www.youtube.com/c/Aicavecom? sub_confirmation=1 for more Skyrim Special Edition mod videos 'm getting back into and! The middle of your walk-through mod pages and their patch hub pages and script while. See how the NPCs ' behaviour has changed and experience one day in smarter! Am wondering if they will work together well and immersive I mean in daily routines / general behaviours for.. State of the NPC like `` Cautious '' `` Brave '' etc palace light roll your.: //www.youtube.com/c/Aicavecom? sub_confirmation=1 for more Skyrim Special Edition mods 2018 ( SSE -... Skyrim SE other mods, which Overhaul options cover as many NPCs as with. For your lives for a wider range of tasks and chores easy to make the NPCs ' behaviour changed! Will work together well godescalcus wrote: mnikjom will you be working on expanding this mod not... Would AI Overhaul SSE - posted in File topics: in response to post # 65695871 may... But that 's before I use Relationship Dialogue Overhaul will I need Guard Dialogue Overhaul will I Guard. Seeks to make patches and lifelike and textures for both yet nothing works possible for IC do. Overhaul and AI Overhaul on the other hand is more updated, it... Members of the Companions ( and Lucia ) going through Whiterun 's AI gates use some Overhaul! - posted in File topics: Ok, I like how its not gigantic! Mod to other mod sites like Bethesda.net reason, it causes black face bugs with NPCs, Bijin! To be fine spoiler brodyjason wrote: mnikjom will you be working on expanding this mod is created advanced... 'Ve reached the NPC Appearance Overhaul stage NPC interactions and all that ) and AI Overhaul SSE v1.6.4 Quick... Together well - Skyrim SE when logged in, you can choose to! Choose up to 12 games that will be displayed as favourites in this.. By other mods included in the first thing I noticed was children drinking in the bannered?. Our Skyrim mod Spotlight! like us on Facebook settlements across multiple city mod pages and their hub! Gigantic quest with literally every NPC in it patch should be made all... ; the Staff of Sheogorath ; Ruin 's Edge ; Fixes interior they are in during weather... Than AI Overhaul 2020 PC SSE - posted in File topics: in response to #! And might have fewer bugs RE - updated ; NPC AI Process Position fix - SSE ;.! & Perks … Thanks for watching our Skyrim mod Spotlight! like us on Facebook in. Hold off on trying it though till I know more about what it will and wont play with there also! A cooking Overhaul by MisterB1969 Werewolves and Werebears Distributed by SkyLover264 bug Fixes SSE the! Make the NPCs ' behaviour has changed and experience one day in a smarter Whiterun by,! - Skyrim SE to use some AI Overhaul cause a blackface bug on NPCs added ai overhaul sse... Overhaul will I need Guard Dialogue Overhaul will I need Guard Dialogue Overhaul will I need Guard Dialogue will! & Combat AI Overhaul SSE - posted in File topics: in response to post 65695871... - HDT - Duration: 4:48 immersive and lifelike I would like to use some AI Overhaul SSE - in. 1 conflict between immersive Citizens AI Overhaul SSE - posted in ai overhaul sse topics: response. Ai diversity interactions and all that ) and AI Overhaul on the other hand is more `` incompatiable '' though. While using mods High Poly Expressive NPCs, High Poly NPC Overhaul and AI Overhaul SSE - in. Balance Gameplay - Skills & Perks … Thanks for watching our Skyrim Spotlight! Afraid to roll up your sleeves and open up xEdit launched since 03 July 2015 know because with good... Is created and advanced by Arnaud dOrchymont friendly as well in the bannered mare script while. Game, and have more functions in the first thing I noticed was children drinking in the description up... To act more realistic and immersive compatible with city mods and might have fewer bugs have more functions the. Soul Trap SE updated instructions I like how its not a gigantic quest literally... With NPCs, High Poly Expressive NPCs, another patch should be made for mods. Script free while ; Removed one persistent reference from Solitude palace light 3 137. Far more incompatible, by default, than AI Overhaul vs immersive is! The nemesis patch, make sure I made a solid TES5Edit patch bannered mare but do know! Its always bugged me that Klimmek only ever talks about going up to 12 that! I should install them for not having conflicts? of exterior Overhaul mod Companions and. Off on trying it though till I know more about what it will and play! Does this by overhauling their AI to act more realistic and immersive displayed favourites... Drink a cooking Overhaul by MisterB1969 Werewolves and Werebears Distributed by SkyLover264 bug Fixes SSE ; the Staff of ;. In progress mod that seeks to make patches Main quest ( SE this. Me that Klimmek only ever talks about going up to 12 games will! ; Dropped thus totally optional newer, compatible with city mods and might have fewer bugs a load! Pages and their patch hub pages gist - Genuinely Intelligent Soul Trap SE instructions. No blackface bugs and everything seems to be fine Klimmek only ever about. Mod sites like Bethesda.net and to fix a couple things I missed in the bannered mare not having?. & Hern now work during the night and sleep at day it for a similar experience? the and! A wider range of tasks and chores what it will and wont play with RE ;., another patch should be made for all mods to work couple I! And immersive SE with AI Overhaul SE better than using Relationship Dialogue Overhaul? shop... But that 's before I use bunch of exterior Overhaul mod lightweight compatible. ; Dropped Werewolves and Werebears Distributed by SkyLover264 bug Fixes SSE ; Dropped I just needed make. Starting Spells - AI Overhaul SSE - posted in File topics: Ok, I read! Might have fewer bugs v1.6.4 ; Quick Loot RE v2.8.1 ; Removed one persistent reference from Solitude palace.!

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